AI Insights · Timothy · October 2024
Top 5 Low Poly Games on Android in Saudi Arabia Q3 2024
Explore the performance of the top 5 low poly games on Android in Saudi Arabia during Q3 2024, focusing on trends in downloads, revenue, and active users.
During the third quarter of 2024, the low poly games category on the Android platform in Saudi Arabia experienced notable trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of the top five games in this category.
Roblox from Roblox Corporation saw its weekly revenue start at approximately $108.6K in early July, before experiencing fluctuations and ending the quarter with around $59.9K. The game had a consistent decline in weekly downloads, starting with 47.1K in the first week of July and reaching 27.4K by the end of September. Despite this, the weekly active users remained relatively stable, starting at 1.26M and concluding the quarter at 1.13M.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES had a modest revenue, peaking at $74 in mid-July and closing the quarter at $14. Its weekly downloads showed an initial peak of 14.2K, then decreased to around 6.9K by the end of September. The active user count followed a similar trend, starting at 22.5K and ending the quarter at 15.1K.
Obby Escape: Prison Breakout from T.Game Studio, despite not generating revenue, showed a peak in weekly downloads of 14.3K at the end of July, gradually declining to 4.7K by the end of September. The active users increased steadily from 21.1K in early July to 33.1K by the end of the quarter.
Riding Extreme 3D by playducky.com had negligible revenue, but its weekly downloads reached a high of 20.7K in late July, before falling to 2.3K by the end of September. The number of active users mirrored this trend, peaking at 40.7K in late July and decreasing to 8K by the end of the quarter.
Famous Blox Show: Fashion Star from HIGAME Jsc did not generate any revenue throughout the quarter. Downloads started at 8.9K and gradually declined to 4K by the end of September. The active user count showed a slight decline from 17.9K to 14.7K over the quarter.
For more detailed insights and data, visit Sensor Tower.